Resident Evil 5: 125.4fps (no performance difference between quad-core and six-core) Resident Evil 6: 14254 (no performance difference between quad-core and six-core) In order to also avoid any possible GPU limitation, we disabled SLI in most titles and lowered our resolution to 1280×720 (we maintain ultra/max settings though as there are some Ultra options – in games like ArmA 3 and Hitman: Absolution – that have an impact on the CPU too). Hyper Threading is ideal for games that take advantage of more than four-six CPU cores or for games that have more than eight threads enabled by default. Hyper Threading is basically ‘cutting a CPU core in half’, meaning that two threads can run ideally via this method. For obvious reasons, we tested the following games with and without Hyper Threading enabled. So, let’s see how a high-end CPU performs on a variety of games. And you know what? We decided to put a lot of CPU-bound games to the test. The results are a bit disheartening – to say the least – proving that most PC games are unable to properly take advantage of multiple CPUs.įor this article, we used a stock i7 4930K (with Turbo Boost at 3.7Ghz enabled) with 8GB RAM, an Nvidia GTX690, an SSD (that resulted in no benefits apart from faster loading times), Windows 8.1 and the latest version of the GeForce ForceWare drivers. This past year, we’ve been hearing from a lot of teams that their games were taking advantage of more than four CPU cores.
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